Nick Fisher
|
ffc256228a
|
add fps counters and headroom
|
2025-03-01 13:02:05 +08:00 |
|
Nick Fisher
|
1b1de0b7c0
|
add Filament version to README
|
2025-03-01 12:29:38 +08:00 |
|
Nick Fisher
|
4c1480864e
|
remove thermion_flutter_ffi from thermion_flutter pubspec
|
2025-03-01 12:29:15 +08:00 |
|
Nick Fisher
|
06cc114daa
|
add geometry_combined lib to libs
|
2025-03-01 12:28:35 +08:00 |
|
Nick Fisher
|
1258751dda
|
update bindings
|
2025-03-01 12:00:03 +08:00 |
|
Nick Fisher
|
67ca24a7d9
|
remove old ThermionDartRenderThreadApi.h
|
2025-03-01 11:59:52 +08:00 |
|
Nick Fisher
|
282ee6d103
|
cherry pick changes onto ThermionDartRenderThreadApi.h
|
2025-03-01 11:59:36 +08:00 |
|
Nick Fisher
|
bb5a8f495d
|
enable GPU validation mode for camera_manipulation iOS project
|
2025-03-01 11:56:35 +08:00 |
|
Nick Fisher
|
c400ca3993
|
rename Android project and disable impeller for camera_manipulation
|
2025-03-01 11:56:35 +08:00 |
|
Nick Fisher
|
d7d7fa7c0b
|
use scale directly for DelegateInputHandler
|
2025-03-01 11:56:34 +08:00 |
|
Nick Fisher
|
c1be084e3e
|
update generated bindings
|
2025-03-01 11:56:14 +08:00 |
|
Nick Fisher
|
178e59a618
|
add enabled/strength params for bloom
|
2025-03-01 11:55:48 +08:00 |
|
Nick Fisher
|
7fe9c06a7f
|
change setBloom docstring
|
2025-03-01 11:54:54 +08:00 |
|
Nick Fisher
|
0f4531d3d7
|
add enabled/strength params to setBloom, add setRenderQuality method
|
2025-03-01 11:54:29 +08:00 |
|
Nick Fisher
|
c5228dff7e
|
add enabled/strength params to setBloom, add setRenderQuality method
|
2025-03-01 11:54:12 +08:00 |
|
Nick Fisher
|
7131e7ab86
|
add enabled/strength params for bloom
|
2025-03-01 11:53:40 +08:00 |
|
Nick Fisher
|
16ff7ef008
|
fix: rename msPerFrame property
|
2025-03-01 11:52:31 +08:00 |
|
Nick Fisher
|
a178035796
|
internal: set dynamicResolution enabled by default, set frameInterval properly, set bloom disabled by default
|
2025-03-01 11:52:19 +08:00 |
|
Nick Fisher
|
61abed2fb7
|
internal: use msPerFrame to control render timing
|
2025-03-01 11:50:43 +08:00 |
|
Nick Fisher
|
30060578ef
|
chore(release): publish packages
- thermion_dart@0.2.1-dev.20.0
- thermion_flutter@0.2.1-dev.20.0
- thermion_flutter_platform_interface@0.2.1-dev.20.0
- thermion_flutter_ffi@0.2.1-dev.20.0
- thermion_flutter_web@0.2.0+11
|
2025-03-01 11:50:41 +08:00 |
|
Nick Fisher
|
2c2beb0e76
|
internal: add missing Mutex.h header
|
2025-01-09 09:50:03 +08:00 |
|
Nick Fisher
|
2b864f6f44
|
example: fix android release build for camera_manipulation
|
2025-01-08 17:18:27 +08:00 |
|
Nick Fisher
|
0b1da2a15d
|
feat!: use raw pointer scale (>1 meaning zoom in, <1 meaning zoom out) rather than binary -1/1 for DelegateInputHandler
|
2025-01-08 11:39:40 +08:00 |
|
Nick Fisher
|
ad70ef1461
|
fix: only use Windows-style ndkRoot when building on Windows
|
2025-01-08 11:39:34 +08:00 |
|
Nick Fisher
|
6f110a56dd
|
internal: add Gizmo material to Makefile
|
2025-01-08 09:35:27 +08:00 |
|
Nick Fisher
|
0e5253f7b3
|
internal: store bounding box with SceneAsset rather than recalculating from renderables
|
2025-01-07 12:02:44 +08:00 |
|
Nick Fisher
|
124eed0264
|
fix: don't return entity from SceneManager_addLightRenderThread
|
2025-01-07 08:43:36 +08:00 |
|
Nick Fisher
|
9a055174e6
|
fix: return light entity from SceneManager
|
2025-01-07 08:43:06 +08:00 |
|
Nick Fisher
|
3a231697e5
|
test: add more tests
|
2025-01-07 08:42:24 +08:00 |
|
Nick Fisher
|
3e74c8faea
|
internal: regenerate bindings
|
2025-01-07 08:40:51 +08:00 |
|
Nick Fisher
|
18b0bf19b9
|
internal: recompile materials
|
2025-01-07 08:40:51 +08:00 |
|
Nick Fisher
|
020bfbcbf6
|
feat: update Filament to v1.56.4
|
2025-01-07 08:40:51 +08:00 |
|
Nick Fisher
|
b1c0d4b2e8
|
internal: expose more RenderableManager/LightManager bindings
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
6cefe44c64
|
fix: when creating geometry, normals/uvs are set to false by default. remove wirefame camera container (can now be replaced by bounding box methods
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
4aa8889834
|
internal: rename Viewer_getMainCamera and return null in Engine_getCameraComponent if camera entity is null
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
aee9c767dd
|
doc: camera improvements
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
916ecd5629
|
internal: rename Viewer_getMainCamera and return null in Engine_getCameraComponent if camera entity is null
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
d3a6f6e22a
|
fix: add destroyCamera to ThermionViewer interface
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
86ecd53de7
|
internal: use std::vector for geometry material instances
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
8653ca8398
|
doc: postprocessing
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
1d615e7568
|
fix: UV calculation for geometry
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
4cb118ad65
|
feat: use existing material instances when creating an instance of GeometrySceneAsset and no material instance is passed
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
4e64c4976f
|
refactor!: rename removeAsset to destroyAsset
use render thread methods for lights
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
04adbc39e0
|
remove Scene class
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
744e39e8dd
|
fix: move removeIbl to render thread
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
baf86d1ade
|
refactor!: move light methods from FilamentViewer to SceneManager/TLightManager and rename clearLights/clearAssets to destroyLights/destroyAssets
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
3e181b6aff
|
fix: allow destroying instances independently of owner
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
8e0ba8ac4e
|
fix: glTF instancing when loaded via buffer
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
3e39aa3630
|
feat: allow setting material instance directly on ThermionAsset
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
cc1b55b6c9
|
internal: remove vertexScale from unlit material and multiply by alpha
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
242041c9f6
|
fix: increase grid material depth
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
7717387909
|
internal: remove bounding box asset when parent asset removed
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
31e453a4e6
|
refactor: dont require GizmoInputHandler to wrap an existing InputHandler (you can do this by creating your own InputHandler that wraps two children
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
9b988537e0
|
internal: allow InputHandler methods to return null
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
d9338f4341
|
chore: test fixes
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
b6397b5f73
|
fix!: rename removeEntity to removeAsset
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
584ace23b4
|
refactor: gizmo/input handler improvements
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
5e89dc43e8
|
feat: add FocusNode to ThermionListenerWidget
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
024643e3a1
|
internal: add check for renderable entity when returning bounding box
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
96fe2c89ea
|
internal: add FFI method to check for valid renderable
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
8d8acef481
|
feat: remove bounding box from SceneAsset and create renderable wireframe bounding box in ThermionAsset
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
51bdca7158
|
feat!: remove Viewer setRenderTarget method (use the View method instead)
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
658984e784
|
internal: FFIView getRenderTarget
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
f8ae90b631
|
internal: add destroyRenderTargetRenderThread
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
b158062ce8
|
internal: expose View_getRenderTarget and set (Dart) FFIView.renderTarget property on construction
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
dc690bb93a
|
refactor: rename ThermionFlutterTexture->PlatformTextureDescriptor
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
342264eba9
|
chore: remove unnecessary null check
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
453ce9d1ea
|
fix: fix highlights after first
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
e9c14139c2
|
chore: disable grid center sphere and fix priority
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
d92d47faa5
|
chore: logging
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
b6bde0c9d9
|
fix: set overlay layer visibility when adding grid
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
f873f7da66
|
feat: add setTransparencyMode to Dart Material class
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
aabea985bd
|
fix: transparency/depth fixes for grid.mat
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
9f9b34f662
|
feat: expose attached entity as Stream on GizmoInputHandler
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
fc4842ed6d
|
chore: remove colors from Gizmo
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
eb4e70a7cf
|
chore: remove colors from Gizmo
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
19ffa91164
|
chore: update stubbed viewer
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
a519701510
|
chore: logging
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
5fb5e42b98
|
feat: allow custom material for grid overlay, and material creation from Uint8List
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
ba3636a203
|
fix: use render thread methods for grid overlay creation and create ubershader instance
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
e0b4ebc349
|
chore: regenerate bindings
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
1d1a3cbfe6
|
chore: rename to FFIMaterialInstance
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
7aa0367a3b
|
internal: *Material_createInstance
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
0817efc33e
|
internal: add Dart FFIMaterial type
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
0facb3f906
|
internal: add TMaterial type
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
355c28477b
|
internal: add Material_createInstance
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
c1a294315a
|
internal: expose Engine getters (TransformManager, RenderableManager), and build/desotry material methods
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
f27628e719
|
internal: add createGrid/destroyMaterial render thread methods
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
fd1faa6023
|
feat: allow passing custom material for grid overlay
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
8fa43e5306
|
feat: allow passing custom material for grid overlay
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
94863134fc
|
feat: allow passing custom material for grid overlay
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
1b979252db
|
feat: re-implement grid overlay
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
852cb58ba9
|
fix: move material/instance creation to render thread
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
7cf1468f38
|
feat: more rotation gizmo improvements
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
62cd85c148
|
feat: rotation gizmo improvements
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
771f851784
|
feat: add rotation gizmo
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
def85614d8
|
feat: add rotation gizmo
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
0ad73d06e0
|
internal: pass NameComponentManager to GltfSceneAsset, used for finding child entities by name
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
6c236da675
|
feat: add rotation gizmo asset + resource file
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
6b883f3352
|
chore: update hit test entities used for gizmo
|
2025-01-07 08:25:48 +08:00 |
|