Nick Fisher
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401048e6a8
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allow creation/import of Metal depth texture
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2025-03-17 16:59:35 +08:00 |
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Nick Fisher
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232289003e
|
add generated Swift bindings
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2025-03-17 16:59:03 +08:00 |
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Nick Fisher
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e18d1246f6
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ffigen: generate enums as int
|
2025-03-17 16:58:39 +08:00 |
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Nick Fisher
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95c9e5be66
|
misc C API updates
|
2025-03-17 16:58:24 +08:00 |
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Nick Fisher
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e1203df087
|
add depth texture to createRenderTarget, set stencil disabled by default
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2025-03-17 16:58:04 +08:00 |
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Nick Fisher
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09678c6cdc
|
add more Dart-side Texture methods
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2025-03-17 16:57:22 +08:00 |
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Nick Fisher
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f2ce4a4044
|
add depth texture to render target creation
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2025-03-17 16:56:17 +08:00 |
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Nick Fisher
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c23b991c9c
|
add Dart-side methods
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2025-03-17 16:55:53 +08:00 |
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Nick Fisher
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4205b86f13
|
update generated Swift bindings
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2025-03-17 16:55:28 +08:00 |
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Nick Fisher
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d710ab810c
|
expose more Texture/TextureSampler methods
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2025-03-17 16:54:15 +08:00 |
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Nick Fisher
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4e5a9be97a
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add standalone SceneAsset_createGeometry method
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2025-03-17 16:53:35 +08:00 |
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Nick Fisher
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342a53ae7b
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add View_setScene and rename View_updateViewport to View_setViewport
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2025-03-17 16:53:06 +08:00 |
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Nick Fisher
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a0e1971958
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logging
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2025-03-17 16:52:32 +08:00 |
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Nick Fisher
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74502ba5b3
|
add further TEngine methods
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2025-03-17 16:52:05 +08:00 |
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Nick Fisher
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09b6aca08f
|
move FFISwapChain to own file
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2025-03-17 16:39:28 +08:00 |
|
Nick Fisher
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03c4afb031
|
update API boundary types & enums
|
2025-03-17 16:39:13 +08:00 |
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Nick Fisher
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f923b94b84
|
update Filament headers to v1.58.0
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2025-03-17 16:38:52 +08:00 |
|
Nick Fisher
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20ea43a809
|
add TScene
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2025-03-17 16:38:30 +08:00 |
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Nick Fisher
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8b34934755
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add TRenderer
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2025-03-17 16:37:51 +08:00 |
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Nick Fisher
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5ad187d54f
|
add various render thread methods
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2025-03-17 16:35:45 +08:00 |
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Nick Fisher
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711abe11bd
|
add Camera_lookAt
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2025-03-17 16:34:34 +08:00 |
|
Nick Fisher
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a16c3c7580
|
add logging to setImage
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2025-03-10 22:22:07 +08:00 |
|
Nick Fisher
|
e1446c7eb8
|
more VDTM work
|
2025-03-10 22:21:25 +08:00 |
|
Nick Fisher
|
1f4af8c946
|
more VDTM work
|
2025-03-10 22:05:10 +08:00 |
|
Nick Fisher
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75bee32e54
|
test fix
|
2025-03-10 18:11:23 +08:00 |
|
Nick Fisher
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1d49db4767
|
3D texture tests
|
2025-03-10 18:06:27 +08:00 |
|
Nick Fisher
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d39b57f054
|
initial view-dependent texture projection material
|
2025-03-10 18:06:18 +08:00 |
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Nick Fisher
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e91d1ca0aa
|
support 3D texture/2D texture arrays
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2025-03-10 18:05:42 +08:00 |
|
Nick Fisher
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7d87d229d0
|
add texture projection material
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2025-03-08 13:25:15 +08:00 |
|
Nick Fisher
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7ed7ff48b9
|
always initialize uvScale to 1
|
2025-03-08 12:17:57 +08:00 |
|
Nick Fisher
|
9d311220b1
|
remove UV1 from geometry
|
2025-03-08 12:17:39 +08:00 |
|
Nick Fisher
|
e4de0f3ae0
|
expose setParameterBool/hasParameter on material + instance
|
2025-03-08 12:17:06 +08:00 |
|
Nick Fisher
|
72711ee64f
|
rename/update materials_and_textures sample project
|
2025-03-08 11:20:10 +08:00 |
|
Nick Fisher
|
c52052c1b9
|
ensure any existing Viewers are destroyed on initialize()
|
2025-03-07 18:58:22 +08:00 |
|
Nick Fisher
|
aa26f4d0df
|
separate out RenderLoop/FilamentViewer construction/destruction
|
2025-03-07 18:53:36 +08:00 |
|
Nick Fisher
|
be61d5e5ca
|
move image from dev to package dependency
|
2025-03-07 14:53:38 +08:00 |
|
Nick Fisher
|
1a3d902d23
|
add image utils
|
2025-03-07 14:53:13 +08:00 |
|
Nick Fisher
|
35bddd2bb2
|
fix geometry normals/UVs
|
2025-03-07 14:53:02 +08:00 |
|
Nick Fisher
|
74ee35bfcd
|
use render thread methods for Texture/Image/TextureSampler
|
2025-03-07 14:52:45 +08:00 |
|
Nick Fisher
|
2915655695
|
remove superseded destroyTexture method (call texture.dispose() instead)
|
2025-03-05 17:32:48 +08:00 |
|
Nick Fisher
|
5b80dd3a3d
|
bounding box geometry doesn't cast/receive shadows
|
2025-03-05 14:57:20 +08:00 |
|
Nick Fisher
|
593bca3365
|
feat: expose setCastShadows/setReceiveShadows
|
2025-03-05 14:47:55 +08:00 |
|
Nick Fisher
|
cca9fba79f
|
add setImage method to set texture image directly from buffer
|
2025-03-04 18:17:17 +08:00 |
|
Nick Fisher
|
a245cf2915
|
add bitmap conversion to utils
|
2025-03-04 18:16:49 +08:00 |
|
Nick Fisher
|
15134c335b
|
hide Texture import inside ThermionTextureWidget to avoid clash
|
2025-03-04 18:16:36 +08:00 |
|
Nick Fisher
|
85215f6760
|
flip UV coords for capture material
|
2025-03-04 18:16:13 +08:00 |
|
Nick Fisher
|
9abb192148
|
add setImage method to set texture image directly from buffer
|
2025-03-04 18:15:54 +08:00 |
|
Nick Fisher
|
f7fa02180a
|
add bitmap conversion to utils
|
2025-03-04 18:15:30 +08:00 |
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Nick Fisher
|
fc7f5d7b93
|
create material for texture baking
textures can now be created manually and are no longer tracked by SceneManager (and therefore require manual tracking/disposal)
|
2025-03-04 14:52:48 +08:00 |
|
Nick Fisher
|
5dca42c3c1
|
remove unused postprocess material
|
2025-03-04 14:38:05 +08:00 |
|
Nick Fisher
|
665c2fb39d
|
update projection test
|
2025-03-04 14:37:13 +08:00 |
|
Nick Fisher
|
3ac79b2080
|
initial projection material
|
2025-03-03 16:11:12 +08:00 |
|
Nick Fisher
|
8d52690c97
|
fix texture/material methods
|
2025-03-03 15:52:03 +08:00 |
|
Nick Fisher
|
2a8931e1ac
|
add TTexture bindings with TextureFormat, PixelDataType and PixelDataFormat enums
|
2025-03-03 14:43:20 +08:00 |
|
Nick Fisher
|
94d77ff21b
|
move Engine_ FFI methods to own header/source
|
2025-03-03 11:32:45 +08:00 |
|
Nick Fisher
|
7a707cda67
|
move Engine_ FFI methods to own header/source
|
2025-03-03 11:32:34 +08:00 |
|
Nick Fisher
|
8993d888b1
|
docstring
|
2025-03-01 17:23:06 +08:00 |
|
Nick Fisher
|
ffc256228a
|
add fps counters and headroom
|
2025-03-01 13:02:05 +08:00 |
|
Nick Fisher
|
1b1de0b7c0
|
add Filament version to README
|
2025-03-01 12:29:38 +08:00 |
|
Nick Fisher
|
4c1480864e
|
remove thermion_flutter_ffi from thermion_flutter pubspec
|
2025-03-01 12:29:15 +08:00 |
|
Nick Fisher
|
06cc114daa
|
add geometry_combined lib to libs
|
2025-03-01 12:28:35 +08:00 |
|
Nick Fisher
|
1258751dda
|
update bindings
|
2025-03-01 12:00:03 +08:00 |
|
Nick Fisher
|
67ca24a7d9
|
remove old ThermionDartRenderThreadApi.h
|
2025-03-01 11:59:52 +08:00 |
|
Nick Fisher
|
282ee6d103
|
cherry pick changes onto ThermionDartRenderThreadApi.h
|
2025-03-01 11:59:36 +08:00 |
|
Nick Fisher
|
bb5a8f495d
|
enable GPU validation mode for camera_manipulation iOS project
|
2025-03-01 11:56:35 +08:00 |
|
Nick Fisher
|
c400ca3993
|
rename Android project and disable impeller for camera_manipulation
|
2025-03-01 11:56:35 +08:00 |
|
Nick Fisher
|
d7d7fa7c0b
|
use scale directly for DelegateInputHandler
|
2025-03-01 11:56:34 +08:00 |
|
Nick Fisher
|
c1be084e3e
|
update generated bindings
|
2025-03-01 11:56:14 +08:00 |
|
Nick Fisher
|
178e59a618
|
add enabled/strength params for bloom
|
2025-03-01 11:55:48 +08:00 |
|
Nick Fisher
|
7fe9c06a7f
|
change setBloom docstring
|
2025-03-01 11:54:54 +08:00 |
|
Nick Fisher
|
0f4531d3d7
|
add enabled/strength params to setBloom, add setRenderQuality method
|
2025-03-01 11:54:29 +08:00 |
|
Nick Fisher
|
c5228dff7e
|
add enabled/strength params to setBloom, add setRenderQuality method
|
2025-03-01 11:54:12 +08:00 |
|
Nick Fisher
|
7131e7ab86
|
add enabled/strength params for bloom
|
2025-03-01 11:53:40 +08:00 |
|
Nick Fisher
|
16ff7ef008
|
fix: rename msPerFrame property
|
2025-03-01 11:52:31 +08:00 |
|
Nick Fisher
|
a178035796
|
internal: set dynamicResolution enabled by default, set frameInterval properly, set bloom disabled by default
|
2025-03-01 11:52:19 +08:00 |
|
Nick Fisher
|
61abed2fb7
|
internal: use msPerFrame to control render timing
|
2025-03-01 11:50:43 +08:00 |
|
Nick Fisher
|
30060578ef
|
chore(release): publish packages
- thermion_dart@0.2.1-dev.20.0
- thermion_flutter@0.2.1-dev.20.0
- thermion_flutter_platform_interface@0.2.1-dev.20.0
- thermion_flutter_ffi@0.2.1-dev.20.0
- thermion_flutter_web@0.2.0+11
|
2025-03-01 11:50:41 +08:00 |
|
Nick Fisher
|
2c2beb0e76
|
internal: add missing Mutex.h header
|
2025-01-09 09:50:03 +08:00 |
|
Nick Fisher
|
2b864f6f44
|
example: fix android release build for camera_manipulation
|
2025-01-08 17:18:27 +08:00 |
|
Nick Fisher
|
0b1da2a15d
|
feat!: use raw pointer scale (>1 meaning zoom in, <1 meaning zoom out) rather than binary -1/1 for DelegateInputHandler
|
2025-01-08 11:39:40 +08:00 |
|
Nick Fisher
|
ad70ef1461
|
fix: only use Windows-style ndkRoot when building on Windows
|
2025-01-08 11:39:34 +08:00 |
|
Nick Fisher
|
6f110a56dd
|
internal: add Gizmo material to Makefile
|
2025-01-08 09:35:27 +08:00 |
|
Nick Fisher
|
0e5253f7b3
|
internal: store bounding box with SceneAsset rather than recalculating from renderables
|
2025-01-07 12:02:44 +08:00 |
|
Nick Fisher
|
124eed0264
|
fix: don't return entity from SceneManager_addLightRenderThread
|
2025-01-07 08:43:36 +08:00 |
|
Nick Fisher
|
9a055174e6
|
fix: return light entity from SceneManager
|
2025-01-07 08:43:06 +08:00 |
|
Nick Fisher
|
3a231697e5
|
test: add more tests
|
2025-01-07 08:42:24 +08:00 |
|
Nick Fisher
|
3e74c8faea
|
internal: regenerate bindings
|
2025-01-07 08:40:51 +08:00 |
|
Nick Fisher
|
18b0bf19b9
|
internal: recompile materials
|
2025-01-07 08:40:51 +08:00 |
|
Nick Fisher
|
020bfbcbf6
|
feat: update Filament to v1.56.4
|
2025-01-07 08:40:51 +08:00 |
|
Nick Fisher
|
b1c0d4b2e8
|
internal: expose more RenderableManager/LightManager bindings
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
6cefe44c64
|
fix: when creating geometry, normals/uvs are set to false by default. remove wirefame camera container (can now be replaced by bounding box methods
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
4aa8889834
|
internal: rename Viewer_getMainCamera and return null in Engine_getCameraComponent if camera entity is null
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
aee9c767dd
|
doc: camera improvements
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
916ecd5629
|
internal: rename Viewer_getMainCamera and return null in Engine_getCameraComponent if camera entity is null
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
d3a6f6e22a
|
fix: add destroyCamera to ThermionViewer interface
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
86ecd53de7
|
internal: use std::vector for geometry material instances
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
8653ca8398
|
doc: postprocessing
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
1d615e7568
|
fix: UV calculation for geometry
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
4cb118ad65
|
feat: use existing material instances when creating an instance of GeometrySceneAsset and no material instance is passed
|
2025-01-07 08:25:48 +08:00 |
|
Nick Fisher
|
4e64c4976f
|
refactor!: rename removeAsset to destroyAsset
use render thread methods for lights
|
2025-01-07 08:25:48 +08:00 |
|