Commit Graph

2923 Commits

Author SHA1 Message Date
Nick Fisher 073976b40e logging 2025-06-09 18:13:54 +08:00
Nick Fisher 6d0844f873 logging 2025-06-09 18:13:44 +08:00
Nick Fisher 983d1373ba logging 2025-06-09 18:13:35 +08:00
Nick Fisher 0dd64a07bb add helper method to convert between TStencilFace and MaterialInstance::StencilFace (not strictly necessary, but will help if something upstream changes in future 2025-06-09 18:12:17 +08:00
Nick Fisher 6055bd3fa7 fix FFIMaterial so it correctly translates between StencilFace (Dart) and TStencilFace (Dart FFI) enums 2025-06-09 18:10:07 +08:00
Nick Fisher f3a576005a expose setShadowsEnabled method on View/FFIView 2025-06-09 18:09:27 +08:00
Nick Fisher ff559997dd (web) regenerate JS bindings 2025-06-05 21:52:47 +08:00
Nick Fisher 79fea25d1b manually edit JS bindings to remove internal (Dart) struct members and fix TFogOptions 2025-06-05 16:42:28 +08:00
Nick Fisher 9ae7c784df pass TFogOptions by value, not pointer, and rearrange struct fields to minimize alignment issues 2025-06-05 16:41:08 +08:00
Nick Fisher acf03ea0c7 pass TFogOptions by value, not pointer, and rearrange struct fields to minimize alignment issues 2025-06-05 16:40:53 +08:00
Nick Fisher a9553da1d4 (build) remove libpng 2025-06-05 10:12:41 +08:00
Nick Fisher fc4686b20f add documentation for Scene 2025-06-04 17:44:24 +08:00
Nick Fisher ab4743da90 pass keepData flag to instances of FFIAsset when creating geometry 2025-06-04 11:14:02 +08:00
Nick Fisher 7406662853 add nullptr check when loading gltf assets 2025-06-04 11:13:39 +08:00
Nick Fisher aa2f19442b surround frame request hooks with try/catch, and add a check to avoid concurrency exceptions when adding/removing hooks 2025-06-04 11:13:15 +08:00
Nick Fisher cc99905eb8 pass through keepData flag when creating geometry via viewer 2025-06-04 11:11:42 +08:00
Nick Fisher 1d697037c0 gltf animation names are immutable, so cache these in a local copy in FFIAsset 2025-06-04 11:10:45 +08:00
Nick Fisher c024efb8cd store reference to keepData in each FFIAsset and throw exception if an instance is attempted to be created when keepData is false 2025-06-04 11:09:28 +08:00
Nick Fisher 150c0227c8 (test) remove group from asset_tests 2025-06-04 11:08:13 +08:00
Nick Fisher e594a42496 add test for create/destroy geometry instances 2025-06-04 11:07:58 +08:00
Nick Fisher c484eeb37f when destroying an asset, remove/destroy instances before destroying the parent asset 2025-06-04 11:07:21 +08:00
Nick Fisher 655ba89b0f logging 2025-06-04 11:05:19 +08:00
Nick Fisher 840f3599e7 logging 2025-06-04 11:04:52 +08:00
Nick Fisher d0da7f49f3 when destroying a SceneAsset, if the object is an instance, call destroyInstance on the owner of instance rather than deleting the object directly 2025-06-04 10:48:07 +08:00
Nick Fisher 886a4a37aa (test) log to stdout by default when using TestHelper 2025-06-04 10:46:55 +08:00
Nick Fisher 6db82d00c2 don't call removeAnimationComponent in viewer (moved to FilamentApp.destroyAsset) 2025-06-03 16:40:50 +08:00
Nick Fisher 0fb4fd0004 (web) use mimalloc as default allocator on emscripten builds and set SAFE_HEAP to 1 by default for debug builds 2025-06-03 16:40:12 +08:00
Nick Fisher e147e59d8d don't call endFrame() unless beginFrame() was called
only use condition_variable on non-emscripten builds
2025-06-03 16:39:04 +08:00
Nick Fisher 28aef7e5cc when destroying assets, remove animation component in FilamentApp, not viewer 2025-06-02 14:58:52 +08:00
Nick Fisher b1617004d7 add missing EMSCRIPTEN_KEEPALIVE from Texture_generateMipMapsRenderThread 2025-06-02 14:58:11 +08:00
Nick Fisher 32b6b1c227 (flutter) add zero size check in TextureWidget 2025-06-02 12:58:53 +08:00
Nick Fisher 1c500fe925 require dispose() on InputHandlerDelegate and update sample implementations 2025-06-02 12:58:26 +08:00
Nick Fisher 3fd15ab91b (flutter) add zero size check for texture descriptors 2025-06-02 12:58:11 +08:00
Nick Fisher 2191f9d44b require dispose() on InputHandlerDelegate and update sample implementations 2025-06-02 12:57:45 +08:00
Nick Fisher 87b63301f2 require dispose() on InputHandlerDelegate and update sample implementations 2025-06-02 12:57:22 +08:00
Nick Fisher 0d5b42c908 add Char to js_interop malloc 2025-06-02 12:15:35 +08:00
Nick Fisher 12e2dca873 change wireframe camera geometry 2025-06-02 12:14:55 +08:00
Nick Fisher 8eae6bf90c add flags to pixelBufferToPng for alpha/float 2025-06-02 12:14:40 +08:00
Nick Fisher 873244879f when batch is true in DelegateInputHandler, filter simultaneous keydown/keyup 2025-06-02 12:14:05 +08:00
Nick Fisher 2ab1732b6b add synthesized property to KeyEvent and add additional keys 2025-06-02 12:12:51 +08:00
Nick Fisher 5eb83a80b3 formatting 2025-06-02 12:08:26 +08:00
Nick Fisher 7141a01101 use render thread method for resetting to rest pose 2025-06-02 11:52:41 +08:00
Nick Fisher 24aaffda9c lock mutex when setting animations manually via AnimationManager 2025-06-02 11:52:08 +08:00
Nick Fisher 82aba605f9 add Texture_generateMipMapsRenderThread, AnimationManager_resetToRestPoseRenderThread 2025-06-02 11:51:43 +08:00
Nick Fisher 7b80723560 add Texture_generateMipMapsRenderThread, AnimationManager_resetToRestPoseRenderThread 2025-06-02 11:51:19 +08:00
Nick Fisher 39a302c23e remove comments 2025-06-02 11:50:26 +08:00
Nick Fisher 059926fe98 add generateMipmapsRenderThread 2025-06-02 10:44:45 +08:00
Nick Fisher 3c9b607109 add geometry tests for destroyAssets 2025-06-02 10:13:08 +08:00
Nick Fisher 70e2933c4b track geometry assets internally to ensure they are destroyed when destroyAssets is called 2025-06-02 10:09:58 +08:00
Nick Fisher 4fb85eb45a don't throw exception on failure to remove animation component 2025-05-31 21:58:32 +08:00