Commit Graph

40 Commits

Author SHA1 Message Date
Nick Fisher e1edb6299a add setBloom method 2023-08-24 09:36:30 +08:00
Nick Fisher 482666da31 expose setToneMapping method 2023-08-24 09:29:16 +08:00
Nick Fisher 03dd2cf6ac fix int64->int32 conversion bug for morph indices 2023-08-23 15:38:12 +08:00
Nick Fisher 730a5e530e implement missing method handlers on Linux 2023-08-21 05:13:56 +08:00
Nick Fisher d08b0f2488 Linux fixes for v1.41.0 2023-08-21 02:03:18 +08:00
Nick Fisher b94764ce12 reinstate old method channel handlers on Linux 2023-08-20 23:24:00 +08:00
Nick Fisher 96970095fc resourceLoader for Linux 2023-04-21 09:25:15 +08:00
Nick Fisher a32bc8014e remove currently unused methods 2023-04-20 16:01:42 +08:00
Nick Fisher 7225cb53b1 fix morph animations 2023-04-20 15:45:59 +08:00
Nick Fisher c91362eefe use threadpool on C API 2023-04-20 11:49:12 +08:00
Nick Fisher a162ff2400 refactor 2023-04-19 18:06:48 +08:00
Nick Fisher 7f4ca7e69b merge 2023-04-18 15:12:23 +08:00
Nick Fisher f7ae7c626f api updates 2023-03-03 20:54:01 +08:00
Nick Fisher e36ec57b17 api updates 2023-03-03 20:54:01 +08:00
Nick Fisher 82884025cc fixes 2023-02-28 22:56:51 +08:00
Nick Fisher 051b6d1db1 fixes 2023-02-28 22:56:51 +08:00
Nick Fisher d00bd9e76b add set_frame_interval handler for Linux 2023-02-28 13:32:23 +08:00
Nick Fisher 5d99983855 add set_frame_interval handler for Linux 2023-02-28 13:32:23 +08:00
Nick Fisher 62ee3b2f89 more Linux plugin work, separate out MorphAnimation and require entity name 2023-02-14 16:11:21 +08:00
Nick Fisher 494d2bad43 more Linux plugin work, separate out MorphAnimation and require entity name 2023-02-14 16:11:21 +08:00
Nick Fisher 5a6029a7f6 finalize bone transform animation 2022-12-17 16:31:20 +08:00
Nick Fisher b1832c237f finalize bone transform animation 2022-12-17 16:31:20 +08:00
Nick Fisher a04b8cbfec fix set_animation Linux bindings 2022-12-16 00:13:31 +08:00
Nick Fisher dc874b4792 fix set_animation Linux bindings 2022-12-16 00:13:31 +08:00
Nick Fisher d47808a593 add manual bone transform animation 2022-12-15 16:56:57 +08:00
Nick Fisher f50b5328db add manual bone transform animation 2022-12-15 16:56:57 +08:00
Nick Fisher 89fde4ff3d add resize implementation on Linux and texture/render target destruction etc 2022-12-14 14:48:45 +08:00
Nick Fisher 14d71891d3 add resize implementation on Linux and texture/render target destruction etc 2022-12-14 14:48:45 +08:00
Nick Fisher 7ec4b3674c more method channel work on linux 2022-12-09 15:47:33 +08:00
Nick Fisher 1abaa116c1 more method channel work on linux 2022-12-09 15:47:33 +08:00
Nick Fisher 436e05ca0a more method channel work for Linux 2022-12-09 14:42:54 +08:00
Nick Fisher 964fdab8bc more method channel work for Linux 2022-12-09 14:42:54 +08:00
Nick Fisher c1e0d9e374 more linux work 2022-12-09 11:49:30 +08:00
Nick Fisher f08318ac01 more linux work 2022-12-09 11:49:30 +08:00
Nick Fisher 7a4f9f3ac1 factor out resource loading into header 2022-12-09 10:39:45 +08:00
Nick Fisher d15eb8c82c factor out resource loading into header 2022-12-09 10:39:45 +08:00
Nick Fisher 52b331fc2b extend to support rendering to RenderTarget/OpenGL texture on Linux 2022-12-08 17:36:44 +08:00
Nick Fisher 5c7e014bd0 extend to support rendering to RenderTarget/OpenGL texture on Linux 2022-12-08 17:36:44 +08:00
Nick Fisher 68698e3735 update README 2022-12-05 17:59:44 +08:00
Nick Fisher 7a30d94327 update README 2022-12-05 17:59:44 +08:00