Nick Fisher
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2b9ddef5e7
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use shared EGLContext for ANGLE on Windows
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2023-10-22 17:45:09 +11:00 |
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Nick Fisher
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cfa8e8edb4
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first (rough) working implementation of Filament-GLES-D3D-ANGLE
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2023-09-29 01:11:07 +10:00 |
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Nick Fisher
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32049876b4
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initial work on custom Platform to wrap EGL D3D surface
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2023-09-27 16:03:50 +10:00 |
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