cleanup EGL/D3D texture rendering

This commit is contained in:
Nick Fisher
2024-03-07 12:19:01 +11:00
parent 8ef166d9b8
commit f0c48d7f0a
11 changed files with 81 additions and 50 deletions
+2 -2
View File
@@ -16,7 +16,7 @@
#include "FlutterFilamentApi.h"
#if ANGLE
#if USE_ANGLE
#include "egl_context.h"
#else
#include "wgl_context.h"
@@ -60,7 +60,7 @@ public:
private:
#ifdef USE_ANGLE
std::unique_ptr<EGLContext> _context = nullptr;
std::unique_ptr<FlutterEGLContext> _context = nullptr;
#else
std::unique_ptr<WGLContext> _context = nullptr;
#endif