add RenderTarget_destroyRenderThread
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@@ -186,6 +186,12 @@ namespace thermion
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TTexture *depth,
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void (*onComplete)(TRenderTarget *)
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);
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EMSCRIPTEN_KEEPALIVE void RenderTarget_destroyRenderThread(
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TEngine *tEngine,
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TRenderTarget *tRenderTarget,
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void (*onComplete)()
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);
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// TextureSampler methods
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EMSCRIPTEN_KEEPALIVE void TextureSampler_createRenderThread(void (*onComplete)(TTextureSampler*));
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