keep context handle and call engine->execute() on every call to render() (fixes lock bug on webgl)

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Nick Fisher committed 2024-06-16 13:22:03 +08:00
1 parent 6268ed7ad1
commit bea8dc64a0
2 files changed
+28 -16

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@@ -163,7 +163,7 @@ namespace flutter_filament
private:
const ResourceLoaderWrapperImpl *const _resourceLoaderWrapper;
void* _context = nullptr;
Scene *_scene = nullptr;
View *_view = nullptr;
Engine *_engine = nullptr;