camera fixes for assets with large bounding boxes
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@@ -177,7 +177,7 @@ namespace polyvox {
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void loadPngTexture(string path, ResourceBuffer data);
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void loadTextureFromPath(string path);
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Manipulator<double>* _manipulator = nullptr;
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void _createManipulator();
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uint32_t _lastFrameTimeInNanos;
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};
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