don't allow creating instances for GridOverlay asset and only expose a single entity

This commit is contained in:
Nick Fisher committed 2025-07-07 17:21:43 +08:00
1 parent db44bc6f74
commit b4ea80a84c
3 files changed
+32 -8

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@@ -37,6 +37,10 @@ public:
MaterialInstance** getMaterialInstances() override { return &_materialInstance; }
size_t getMaterialInstanceCount() override { return 1; }
utils::Entity getEntity() override {
return _gridEntity;
}
void addAllEntities(Scene* scene) override;
void removeAllEntities(Scene* scene) override;