add macOS implementation

This commit is contained in:
Nick Fisher
2023-09-05 23:13:59 +08:00
parent c522cd6ee9
commit 84e3124e04
457 changed files with 169627 additions and 15 deletions
+22
View File
@@ -0,0 +1,22 @@
ShadingModel=lit
# Even though the transmission material actually has its
# blend mode set to "masked", we want the glTF loader to
# think that it is "opaque".
BlendingMode=opaque
Sheen=unsupported
Volume=unsupported
ClearCoat=unsupported
VertexColors=optional
BaseColorTexture=optional
NormalTexture=optional
OcclusionTexture=optional
EmissiveTexture=optional
MetallicRoughnessTexture=optional
TextureTransforms=optional
Transmission=optional
Ior=optional
TransmissionTexture=optional