add animation fading and revert to platform channel handler

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Nick Fisher committed 2023-08-08 10:44:10 +08:00
1 parent 6a9a1a0795
commit 44aa3109bc
16 files changed
+1038 -855

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@@ -28,7 +28,9 @@ class AnimationBuilder {
required this.meshName,
required int framerate}) {
_frameLengthInMs = 1000 / framerate;
morphNames = controller.getMorphTargetNames(asset, meshName);
controller.getMorphTargetNames(asset, meshName).then((value) {
morphNames = value;
});
}
void set() {