rename (asset to entity)
This commit is contained in:
@@ -40,8 +40,8 @@ FLUTTER_PLUGIN_EXPORT void remove_light_ffi(void* const viewer, EntityId entityI
|
||||
FLUTTER_PLUGIN_EXPORT void clear_lights_ffi(void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT EntityId load_glb_ffi(void* const assetManager, const char *assetPath, bool unlit);
|
||||
FLUTTER_PLUGIN_EXPORT EntityId load_gltf_ffi(void* const assetManager, const char *assetPath, const char *relativePath);
|
||||
FLUTTER_PLUGIN_EXPORT void remove_asset_ffi(void* const viewer, EntityId asset);
|
||||
FLUTTER_PLUGIN_EXPORT void clear_assets_ffi(void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT void remove_entity_ffi(void* const viewer, EntityId asset);
|
||||
FLUTTER_PLUGIN_EXPORT void clear_entities_ffi(void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT bool set_camera_ffi(void* const viewer, EntityId asset, const char *nodeName);
|
||||
FLUTTER_PLUGIN_EXPORT void apply_weights_ffi(
|
||||
void* const assetManager,
|
||||
|
||||
Reference in New Issue
Block a user