remove superseded destroyTexture method (call texture.dispose() instead)
This commit is contained in:
1 parent
5b80dd3a3d
commit
2915655695
3 files changed
-14
No files matched your search
@@ -75,9 +75,6 @@ extern "C"
|
||||
EMSCRIPTEN_KEEPALIVE Aabb2 get_bounding_box(TSceneManager *sceneManager, TView *view, EntityId entity);
|
||||
EMSCRIPTEN_KEEPALIVE void get_bounding_box_to_out(TSceneManager *sceneManager, TView *view, EntityId entity, float *minX, float *minY, float *maxX, float *maxY);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void destroy_texture(TSceneManager *sceneManager, void *const texture);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
Reference in new issue
Block a user