don't mark texture frame available when USE_BACKING_WINDOW is true
This commit is contained in:
1 parent
732a6d0527
commit
150f409ae1
1 file changed
+2
@@ -157,7 +157,9 @@ void FlutterFilamentPlugin::RenderCallback() {
|
|||||||
#ifdef USE_ANGLE
|
#ifdef USE_ANGLE
|
||||||
_active->RenderCallback();
|
_active->RenderCallback();
|
||||||
#endif
|
#endif
|
||||||
|
#if !WGL_USE_BACKING_WINDOW
|
||||||
_textureRegistrar->MarkTextureFrameAvailable(flutterTextureId);
|
_textureRegistrar->MarkTextureFrameAvailable(flutterTextureId);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in new issue
Block a user