(Windows) define M_PI
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@@ -10,6 +10,9 @@
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#include "scene/SceneAsset.hpp"
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#include "scene/SceneAsset.hpp"
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#include "material/grid.h"
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#include "material/grid.h"
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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namespace thermion {
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namespace thermion {
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